How to Collect Your Winnings at The Magic Mile
Any Tennessee Lottery prize can be claimed by mail at the following address:
Tennessee Education Lottery
P. O. Box 290636
Nashville, TN 37229-0636
Prizes for Winning Numbers
The payouts for matching the winning Numbers of all games can be found in their respective Prize Charts on "Lucky's Lottery School Instruction Board." Some payouts have special rules, so all payouts may not be the same.NOTE:
Multiple number Plays on the same Playslip for Cash 4 may result in a winning ticket in excess of $599. Filling out separate Cash 4 Playslips for each Play will allow The Magic Mile to pay out up to $599 to winners and may prevent having to claim a prize at a Lottery office.Lucky's $8 Run Down & Lucky's $11 Run Down:
A really fast and simple way to play all your favorite online games is Lucky's $8 Run Down. Askingyour cashier for this will get you one Quick Pick Play (Set of Numbers) on each of the 5 big jackpot games: Powerball, Mega Millions, Tennessee Cash, Hot Lotto and Cash4Life.
Lucky's $11 Run Down includes the same, with Multipliers added on the 3 games that offer them:
Powerball, Mega Millions and Hot Lotto.
Sample Claim Sheet
How to Play Tennessee Cash 4

Game | Draw Time | Cut Off | Cost | w/ Lucky Sum |
---|---|---|---|---|
Morning | Mon-Sat 9:26am | 9:09am | $0.50 or $1 | $1 / $2 |
Midday | Mon-Sat 12:28pm | 12:09pm | $0.50 or $1 | $1 / $2 |
Evening | Mon-Sat 6:28pm | 6:09pm | $0.50 or $1 | $1 / $2 |
Evening | Sun 6:28pm | 6:09pm | $0.50 or $1 | $1 / $2 |
Find the copy of the Playslip for either Cash 3 or Cash 4 and identify the location of the arrows and numbers that correspond to the red numbers below for examples of the instructions. The instructions below will apply to both Cash 3 and Cash 4 unless specified otherwise. You must fill out a Playslip to prevent mistakes from happening.
1. Plays for Next Draw
Cash 3 and Cash 4 games appear complicated at first because there are so many options for how to Play your Set of Numbers and for how many Draws you wish to Play.- You must first Pick one Set of 3 or 4 Numbers between 0 and 9. (Quick Pick may be used--see below). Make sure you choose only one Number from each of the 3 or 4 columns on either Cash 3 or Cash 4 Playslips.
- A Play is one Set of 3 or 4 Numbers for one Draw.
- You must fill out a Playslip. Mistakes are too likely to occur without a completed Playslip.
- You can Play up to five Sets of Numbers per Playslip by Picking one Set of Numbers in each of the Boxes A thru E. Mistakes may be Voided (see VOID below). Reminding you again, be sure to pick only one Number from each column when Playing a Set of Numbers.
- A ticket may be purchased for either a cost of $0.50 or $1.00.
- For a $1.00 Play, you may choose to Play your Set/Sets of Numbers in either the Exact Order you picked or in Any Order of both Exact or Any Order. The Combo option may be purchased for a total cost of of $3-$6 for Cash 3 or $4-$24 for Cash 4, depending on individual numbers chosen. See Prize Chart for the description of winnings for the Combo option.
- For a $0.50 Play, you may choose to Play your Set/Sets of Numbers in either the Exact order you picked or in Any order. The Combo option is not available for a $0.50 ticket.
- The winning Number for both Cash 3 and Cash 4 will be Drawn on the Days and Times shown above.
2. Draws and Days
- Once your Number and order of Play has been Picked and a decision made for either a $0.50 or $1.00 Ticket, then a decision must be made for which Draw/Draws and for how many Days you want to Play the Number.
- You may Play your Set/Sets of Numbers for only one Draw (Morn, Mid, Eve) or up to 7 Days. Notice: Sunday has only 1 Draw (Eve).
- For one Draw, mark the Draw for either Morn, Mid or Eve on the Playslip. For 2 Draws, mark Next 2. For 3 Draws, mark Next 3.
- For Multiple day Draws, you must fill out a separate Playslip for each Draw (time of day) and Number of Days from 2 up to 7.
- To Play your Set/Sets of Numbers for all 3 Draws each day for 7 days, you must prepare 3 Playslips. (One marked for each Draw (Morn, Mid and Eve) and each marked for 7 days.)
3. Lucky Sum
An additional Number called "Lucky Sum Number" is Drawn at the Draw times described above. If that Number matched the Sum of your 3 or 4 Numbers selected for Cash 3 or Cash 4, you win. (See Prize Chart)4. Quick Pick (QP)
You may choose to have the computer randomly Pick any Set/Sets of Numbers by marking 'QP' in the area of the Box for that Set/Sets of Numbers and by selecting the Draws as described above.5. Void
It is not a good idea to try to correct a mistake made on a Playslip. The better option is to mark Void in that section. All other Play Areas of the Playslip are still acceptable to Play and only the Area marked Void will not be played by the terminal.Prizes for Winning Numbers


How to Collect Winnings
How to Play Tennessee Cash 3

Game | Draw Time | Cut Off | Cost | w/ Lucky Sum |
---|---|---|---|---|
Morning | Mon-Sat 9:26am | 9:09am | $0.50 or $1 | $1 / $2 |
Midday | Mon-Sat 12:28pm | 12:09pm | $0.50 or $1 | $1 / $2 |
Evening | Mon-Sat 6:28pm | 6:09pm | $0.50 or $1 | $1 / $2 |
Evening | Sun 6:28pm | 6:09pm | $0.50 or $1 | $1 / $2 |
Find the copy of the Playslip for either Cash 3 or Cash 4 and identify the location of the arrows and numbers that correspond to the red numbers below for examples of the instructions. The instructions below will apply to both Cash 3 and Cash 4 unless specified otherwise. You must fill out a Playslip to prevent mistakes from happening.
1. Plays for Next Draw
Cash 3 and Cash 4 games appear complicated at first because there are so many options for how to Play your Set of Numbers and for how many Draws you wish to Play.- You must first Pick one Set of 3 or 4 Numbers between 0 and 9. (Quick Pick may be used--see below). Make sure you choose only one Number from each of the 3 or 4 columns on either Cash 3 or Cash 4 Playslips.
- A Play is one Set of 3 or 4 Numbers for one Draw.
- You must fill out a Playslip. Mistakes are too likely to occur without a completed Playslip.
- You can Play up to five Sets of Numbers per Playslip by Picking one Set of Numbers in each of the Boxes A thru E. Mistakes may be Voided (see VOID below). Reminding you again, be sure to pick only one Number from each column when Playing a Set of Numbers.
- A ticket may be purchased for either a cost of $0.50 or $1.00.
- For a $1.00 Play, you may choose to Play your Set/Sets of Numbers in either the Exact Order you picked or in Any Order of both Exact or Any Order. The Combo option may be purchased for a total cost of of $3-$6 for Cash 3 or $4-$24 for Cash 4, depending on individual numbers chosen. See Prize Chart for the description of winnings for the Combo option.
- For a $0.50 Play, you may choose to Play your Set/Sets of Numbers in either the Exact order you picked or in Any order. The Combo option is not available for a $0.50 ticket.
- The winning Number for both Cash 3 and Cash 4 will be Drawn on the Days and Times shown above.
2. Draws and Days
- Once your Number and order of Play has been Picked and a decision made for either a $0.50 or $1.00 Ticket, then a decision must be made for which Draw/Draws and for how many Days you want to Play the Number.
- You may Play your Set/Sets of Numbers for only one Draw (Morn, Mid, Eve) or up to 7 Days. Notice: Sunday has only 1 Draw (Eve).
- For one Draw, mark the Draw for either Morn, Mid or Eve on the Playslip. For 2 Draws, mark Next 2. For 3 Draws, mark Next 3.
- For Multiple day Draws, you must fill out a separate Playslip for each Draw (time of day) and Number of Days from 2 up to 7.
- To Play your Set/Sets of Numbers for all 3 Draws each day for 7 days, you must prepare 3 Playslips. (One marked for each Draw (Morn, Mid and Eve) and each marked for 7 days.)
3. Lucky Sum
An additional Number called "Lucky Sum Number" is Drawn at the Draw times described above. If that Number matched the Sum of your 3 or 4 Numbers selected for Cash 3 or Cash 4, you win. (See Prize Chart)4. Quick Pick (QP)
You may choose to have the computer randomly Pick any Set/Sets of Numbers by marking 'QP' in the area of the Box for that Set/Sets of Numbers and by selecting the Draws as described above.5. Void
It is not a good idea to try to correct a mistake made on a Playslip. The better option is to mark Void in that section. All other Play Areas of the Playslip are still acceptable to Play and only the Area marked Void will not be played by the terminal.Prizes for Winning Numbers



How to Collect Winnings
How to Play Tennessee Cash

Game | Draw Time | Cut Off | Cost | w/ Multiplier |
---|---|---|---|---|
Tennessee Cash | Mon, Wed, Fri @ 10:30pm | 10:00pm | $1.00 | N/A |
Find the copy of the Playslip for each of the above games and identify the location of the arrows and numbers that correspond to the red numbers below for examples of the instructions.
1. Pick Numbers to Play for Next Draw
Pick one Set of 6 Numbers (Quick Pick may be used --see below)- 5 numbers from the upper area
- 1 number from the lower area
A "play" is one set of 6 numbers for one draw.
Always fill out a Playslip for a Set of Numbers. Play up to 5 Sets of Numbers per Playslip byPicking one Set of Numbers in each Box, A thru E. Mistakes may be Voided (see VOID below).
2. Play Numbers for Multi-Draws
You may Play your Set/Sets of Numbers for up to 12 consecutive Draws for Tennessee Cash orup to 10 consecutive draws for other games (Includes the next Draw). Be sure to mark MULTIDRAW if you want more than one Draw.
3. Quick Pick (QP)
You may choose to have the computer randomly Pick any Set of Numbers by marking 'QP' in either the upper and/or the lower areas of the box for that Set of Numbers. If you do not choose QP you must enter your own Numbers in that Box.4. Multiplier
Multiplier not available in this game.5. VOID
It is not a good idea to try to correct a mistake made on a Playslip. The better option is to mark Void in that section. All other Play Areas of the Playslip are still acceptable to Play and only the Area marked Void will not be played by the terminal.Prizes for Winning Numbers
Tennesse Cash winnings do not have a prize chart because they vary based on tickets sold and the number of winners in each prize level. If there are no winners in a prize level, the cash will be added to the next drawing.How to Collect Winnings